Tuesday, May 23, 2006

4 Alturiak 1373 - Bustin' in, bustin' out & bustin' 'em up

Ha! My fishy friends have paid a price for their endeavors. Just like I was thinking they were going to sacrifice Caulwen to their dead god (who is still granting spells, somehow).

Bellumthain, I think it was he, detected we were being scryed and we deduced it was the prisoner from our last fight who was the target of the scry. We scryed back, but they didn't know we knew, or knew we'd known, and now know the taste of holy steel.

We chatted him up a bit, after their scry dropped, and them moved to another side of the room to discuss because they began scrying the prisoner again. As we talked he broke free and tried to attack us (or maybe just get away). To bad for him he didn't see our reasonableness and is now as his god.

We made a plan, and we were mad (at least I was); With the aid of Mystra we were able to go where we had only seen, and having seen we were correct. Caulwen was Caulwen again, though uncontious, and chained to a wall (and they added an imprompto set of manacles to attach all four of her arms). The room was occupied with about 50 Kuo Toas of various sorts (Whips, Monks, Priests [with spells], and their leader Joeparg Bluppol, Grandmaster (Thraxel has informed us when one is a Grandmaster the title of Grandmaster follows the name of the individual, unlike most other titles which procede the individual names).

We caused no small amout of havoc in this room (though they did put up a good fight) (though we were outnumbered about 10 to 1). The point is I hammered the Grandmasser with my daggers, Thraxel threw beads from his necklace, which detonated into fireballs, Bellumthain cast some spell that just outright kills large numbers of people (and got about eight of them), and Desicrist, my good friend, cast a holy spell which blinded and deafened many of they (interesting to note Thraxel was also blinded, and I think made deaf as well). They blasted us with two parallel collumns of green fire which spouted from fishes high above us, which Desicrist (he prefers not to be called Desi) informed us were divine spells (but from what god?). Then the whole mass of 25-30 monks (Goodhunters), swarmed and surrounded us and gathered up Joeparg Bluppol, Grandmaster's body (or severly hurt self as I had not caused lethal damage with each of my sneak attacks because I was hoping to capture him and make a trade for Caulwen's stuff). Just, then, as fast as we had arrived - well, actually it was a little slower than we had arrived - we un-arrived and re-arrived at our arrival location of origin (back in the old temple).

An interesting thing happened at this point. Babydoll - the strategic monk of a certain moral ambiguity - popped back in from some other place just as we were popping back in to our proper place. Now that was some strategic timing right there!

In the old temple we found eight of the Goodhunters milling about looking at the bodies of some other Kuo Toans who had attacked us. Yet another battle ensued. This is ended with one caught in a bubble of force and the others dead & us not much more hurt. Caulwen was awake again and cast several spells durring the short encounter. Unfortunatly she missed with every spell she cast. She really should stick with the spells that handle the targeting of their effects through the magic of their casting. But it was fun anyway.

We made the monk uncontious, and came up with a great plan. We would trick him into thinking the Reaver was in the room (could get into the room), since we knew they locked the doors specifically to keep the Reaver out, and have him lead us to the temple area while he ran for his life. Caulwen altered herself to be one of them, one of their Whips, Thraxel made an illusion of the Sorrowsworn demon, and Babydoll made a show of fighting it and supplied the noises of a good fight, while the rest of us laid around and looked dead. Caulwen fed the guy a healing potion and woke him up and showed him the demon to be afraid of and told him it was getting through the smaller areas so they had to go warn the Grandmaster. It worked, and he ran fast.

Caulwen followed him as a slower Whip and talked to us using Bellumthain's Telepathic Bond, so we could avoid the triggers of the traps. That mostly worked, except for Bellumthain falling face first into one of the pits and sticking to a couple spikes. He's okay, though, I think his pride is a bit hurt (being the powerful wizard he is). Caulwen and the walleye guy went through a hidden area and he had them split to warn the breeding pool (him) and the Grandmaster (her). Off he went to warn the breeding pool, and off we are to go keep him from doing so (or doing so fully).

Our next step is to take the breeding pool and trade it for Caulwen's stuff and a tribute for being so nice to them.

Abelalon Vo
The Cloth of Myst Adventuring Group

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