Tuesday, May 02, 2006
3 Alturiak 1373 - On the other side
Present: Vo, Caulwen, Desicrist, Bellumthain, Garrick, Babydoll & Thraxel.
Why is it that you just can't trust some people? I try to be nice and they just are not trustworthy. Maybe Kuo-Toans are like the Drow and you just can't trust them in general. Looks like we will be making more fish fillets for a while now.
We moved on and on and found a room with pillars, two levels and a bunch of incense ash. Obviously a place of apparent importance. There was a door, and behind the door there was a hall. One might be inclined to call it a Hin hall if one were one of the big folk. But being a Hin myself the hall looked just fine to me.
After a short while a set of, I'd estimate, three Kuo-Toans came to the room. I heard them through the door on the other side of the hall, and alerted the group. We hid in the special room, but left the first door open. They, the 'Toans, saw the door and it made them pause. I had spent a few seconds unlocking this door, and they knew they had closed & locked it previously. So the trap was bust. We really must get better at this trap/ambush-laying thing. The problem is I have almost always traveled with lug-heads, or the self-righteous, who simply like to charge into battle, regardless of what they think they are fighting, screaming clever bits of dialog and swinging flashing weapons.
But the point is they went the other way and we had to follow. I snuck down the hall and found on of the KTs set to act as a guard. Caulwen crawled down the ceiling and dropped in on the guy and had a short chat. We learned they fight the sorrowsworn demon when it comes in and attacks them and that they are waiting for their (dead) god to return to free them of this blight. She suggested it was us who were sent from their dead go to free them (but not in so many words - actually it was in a lot more words but none of us could understand them because they were speaking in Kuo-Toan).
So this fish-guy said he'd go talk to his people and try to act as an intermediary between us and them so we would not have to fight them all them way through. He left and we waited (the other KTs were due back at any moment).
... and waited ...
... and waited ...
... and waited. But this was the last of our waiting. So we figured the worst and pushed forward (probably a bad idea). There were several traps we had to get through. None were to difficult. One had a dire dog summoned and i had to fight it, but Thraxel shot it with many arrows first. Again, this dog looked right at me and charged straight for my throat. I'm sick of this hiding thing, it doesn't work to well. This is the blindsight dungeon, where none so hidden shall ever be missed. Being invisible in this place would be like walking around in full plate armor in a crystal boutique.
I also got shot with three poisoned darts but nothing happened. I got cured too, so nothing happened again. They like to put double traps in this place. I've never been so pressed to show my secrets finding & device picking skills in such a short time. I guess this is why dungoneering is such a hazardous life.
All I really know if I need to get a little better at this, and a lot faster. It's just so long to search every single place, but I keep feeling like I'm missing interesting stuff and valuable things. At least I'm not looking at all the rooms in my new home. It's discouraging. Plus I have this rag-tag team of adventurers behind me poking me in the back trying to get my to move on faster. I know it's boring for them but I didn't make them choose their dundeon-dealving worthless lifestyles, did I. Really? Why can't I be like Brandobaris and just lead through example? Why do I have to deal with all this, and make decisions for them and look at their faces when they look at me waiting for a decision to be made.
Why, Why, Why?
Such is not what one would hope to hear from the Proprietor of the Cloth of Myst adventuring group, now is it? Okay, so I'm going to actually try this leadership thing out and see what happens. I mean if we all die, then we are all dead and no one will be left to blame me anyway. Right?
Abelalon Vo
Master Weaver
Merchant of Cloth
Proprietor of the Cloth of Myst adventuring group
Why is it that you just can't trust some people? I try to be nice and they just are not trustworthy. Maybe Kuo-Toans are like the Drow and you just can't trust them in general. Looks like we will be making more fish fillets for a while now.
We moved on and on and found a room with pillars, two levels and a bunch of incense ash. Obviously a place of apparent importance. There was a door, and behind the door there was a hall. One might be inclined to call it a Hin hall if one were one of the big folk. But being a Hin myself the hall looked just fine to me.
After a short while a set of, I'd estimate, three Kuo-Toans came to the room. I heard them through the door on the other side of the hall, and alerted the group. We hid in the special room, but left the first door open. They, the 'Toans, saw the door and it made them pause. I had spent a few seconds unlocking this door, and they knew they had closed & locked it previously. So the trap was bust. We really must get better at this trap/ambush-laying thing. The problem is I have almost always traveled with lug-heads, or the self-righteous, who simply like to charge into battle, regardless of what they think they are fighting, screaming clever bits of dialog and swinging flashing weapons.
But the point is they went the other way and we had to follow. I snuck down the hall and found on of the KTs set to act as a guard. Caulwen crawled down the ceiling and dropped in on the guy and had a short chat. We learned they fight the sorrowsworn demon when it comes in and attacks them and that they are waiting for their (dead) god to return to free them of this blight. She suggested it was us who were sent from their dead go to free them (but not in so many words - actually it was in a lot more words but none of us could understand them because they were speaking in Kuo-Toan).
So this fish-guy said he'd go talk to his people and try to act as an intermediary between us and them so we would not have to fight them all them way through. He left and we waited (the other KTs were due back at any moment).
... and waited ...
... and waited ...
... and waited. But this was the last of our waiting. So we figured the worst and pushed forward (probably a bad idea). There were several traps we had to get through. None were to difficult. One had a dire dog summoned and i had to fight it, but Thraxel shot it with many arrows first. Again, this dog looked right at me and charged straight for my throat. I'm sick of this hiding thing, it doesn't work to well. This is the blindsight dungeon, where none so hidden shall ever be missed. Being invisible in this place would be like walking around in full plate armor in a crystal boutique.
I also got shot with three poisoned darts but nothing happened. I got cured too, so nothing happened again. They like to put double traps in this place. I've never been so pressed to show my secrets finding & device picking skills in such a short time. I guess this is why dungoneering is such a hazardous life.
All I really know if I need to get a little better at this, and a lot faster. It's just so long to search every single place, but I keep feeling like I'm missing interesting stuff and valuable things. At least I'm not looking at all the rooms in my new home. It's discouraging. Plus I have this rag-tag team of adventurers behind me poking me in the back trying to get my to move on faster. I know it's boring for them but I didn't make them choose their dundeon-dealving worthless lifestyles, did I. Really? Why can't I be like Brandobaris and just lead through example? Why do I have to deal with all this, and make decisions for them and look at their faces when they look at me waiting for a decision to be made.
Why, Why, Why?
Such is not what one would hope to hear from the Proprietor of the Cloth of Myst adventuring group, now is it? Okay, so I'm going to actually try this leadership thing out and see what happens. I mean if we all die, then we are all dead and no one will be left to blame me anyway. Right?
Abelalon Vo
Master Weaver
Merchant of Cloth
Proprietor of the Cloth of Myst adventuring group
