Saturday, April 29, 2006
3 Alturiak 1373 - Through the portal
After having battled the sorrowsworn demon we decided we needed some additional items for the rest of the adventure. Bellumthain teleported me back to Suzail and we visited the magic shops, and I visited the poisoner.I was able to arrange a deal with the poisoner so I could sell him some of my poison and then he will hold it for a year a sell it to only me during that year. After that he can do with it as he chooses. Also, I set up a relationship with the magic shop owner in the rich section of Suzail so we can go to his place at night and he will sell and buy items to and from us, after we wake him.
Back in the extra-demandingly room with the portal to who-knows-where I entered the portal and checked it for traps/ambushes - nothing, though. We all gathered around Celery and held onto him, since he was holding the key & we entered the portal together. We were in a hall, and though the portal was 10'x8' on the other side it was 15'x15' on this side and was the dead end of a hallway of the same size. The walls of this hallway are the same metal.
Up the hall there is a room, and in the room there are some doors. Behind these doors are things to be seen. We went straight, and came to a cross-hallway. I looked around, casually, and proceeded to find several secret door and pit traps (some of us do not head my warning though, and fall in anyway - later). I thought the best secret to discover would be the one directly protected by a pit. I was wrong. All I got for my efforts was eight poorly placed spears, and an ensuing battle with four poorly outmatched Kuo-toas.
We did learn a few things though. Caulwen told us these guys are called whips. They are the priests of the Kuo-toa. They can join hands and hurl balls of electricity at their enemies (or even their friends I suppose). They turn colors based on their emotions (probably makes lying difficult). She's seen red when they were angry, and white when they were submissive (after loosing a fight). These fish folk have an uncanny ability, though, to see me as I move. I don't know how they do this, as I am normally able to hide from most (but this place seems filled with beasts who have no problems seeing little me). It would be interesting to see if Brent could hide.We did notice, in passing through doors that these metal walls are actually only metal wallpaper over regular dirt walls. It looks like the fishes have dug out some places, and Celery discovered the wallpaper (which is more like think wall-metal) can be torn, and even torn off. Though, according to Caulwen, once a piece of paper is fully removed it looses it's magicalness (she see it loose it). Celery removed a large piece and gave it over to Bellumthain (I think it was him) for study.
I checked out another secret door (#2), and only found a long hallway. Celery and I walked down it. Actually, I did find a poorly constructed, and even worsly hidden trap of four poisoned darts. I dismantled it and collected the darts. The hall had three massive (4' high) walls crossing it. We had to climb these mountains to get to the next. Interestingly, though, we noticed the walls here were covered in wall-metal (unlike the location of the first fight) but these walls of stone and earth are made, overtly, of stone and earth. We thing this type of construction is from the fish folk, and the wall-metal is from the unknown people.
Significantly, there are three things I have left out. The first is that the walls heal themselves if cut. Well, the wall-metal heals itself when cut, and not removed. Additionally, there is lichen and moss behind the wall-metal and on the fishy walls which is presently dead. Bad house keeping, but beside that I know nothing of moss and lichen (we need a druid on call that we can just pull out as needed and put away as not needed).
The third is that Celery in battle is like some creation of a mad gnome. Like their machines he just arrives, kills, kills, kills & kills some more. With single swipes he cuts down multiple fish-heads. He shrugs off their electrical ball attacks, and blasts them back to their fish gods. I think Celery used to be a fish monger fry cook in Vilhon. He's definitely adept at creating fast fish fillets. I wonder what the ... well, nevermind about that.
We passed over two mountain walls, and found our selves confronted by four friendly fishy whipping weaklings. The blasted (and I use that with no emphasis on the blasting part) Celery with another electric ball (fun to watch, though). I gave them their trap darts back, but they did not seem to appreciate them (I really didn't think they would but I had to anyway - Giving is really about the giver and not about the givee). Somebody did something, Caulwen threw-up acid all over the fish (somethings about her are pretty gross), and Celery chased down the only survivor and split him into two fish halves.
And that's where we left it. We are about to enter another area, where the kuo-ambusher was heading, but that'll happen soon enough. For now here's what I recall of the place.
Abelalon VoMaster Weaver
Merchant of Cloth
Proprietor of the Cloth of Myst adventuring group
